Tag Archives: creating

A MERE THOUGHT

HOW TO CREATE A CONCEPTUAL VILLAIN

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The conceptual villain is a difficult antagonist to create. Why? Because the main is always fighting this metaphysical antagonist, but this villain cannot be seen. It is more felt than visualized. Even describing this kind of villain seems limited.

The most obvious conceptual villain is time. Time is often used to push the main forward through the mission. Movies where a bomb has been planted are good examples of the villain of time. Continue reading

SEQUENTIAL ORDER

HOW TO FOLLOW A SCENE

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The page has turned. Pete, from yesterday’s post, is gripping the windowsill, watching in horror as his father drags away the lifeless corpse of a deceased man. Now what? What we just wrote was the scene in SCENE-IT.

Now we’re going to write what Swain refers to as the sequel. It’s the follow-up moment or scene. I disagree with swain in that this “sequel” must be a few lines. I have written “sequels” that have been several pages long. But what is a sequel? Continue reading

CHARACTERIZATIONABILITY

JUST MADE THAT ONE UP

Or let’s look at this as the ability to create characters. The best characters ever created, in my opinion, were on one of the most disappointing shows…in my opinion. The characters from LOST. There was Kate, and Sawyer, and Jack, and John, Michael, and Hurley, and a bunch of others who were nothing less than real people with real stories.

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